| # | Unlocked | Locked | Name | Beschreibung | Spieler | Global |
|
1
|
|
|
Dream Cycle
|
Chain 3 sequences of cards in a row.
|
11
|
78.2%
|
|
2
|
|
|
Wake Up
|
Win your first game
|
11
|
68.5%
|
|
3
|
|
|
Let's dream!
|
Complete the tutorial.
|
11
|
65.2%
|
|
4
|
|
|
Sweet Dreams
|
Win a game without triggering more than 5 Nightmares.
|
11
|
60.5%
|
|
5
|
|
|
Starve Your Fears
|
Win a game while feeding no more than 12 cards to Nightmares.
|
10
|
57.8%
|
|
6
|
|
|
Colorful Dreams
|
Chain 2 sequences of cards of the same color in a row.
|
7
|
52%
|
|
7
|
|
|
Take a Little Nap...
|
Win a game with 15 cards or more in the deck.
|
10
|
45.5%
|
|
8
|
|
|
Golden Pot at the End of the Rainbow
|
Win a game after unlocking only one door of each color first.
|
8
|
35.8%
|
|
9
|
|
|
Paradoxical Sleep
|
Win a game with 10 or more Nightmares triggered.
|
6
|
33.9%
|
|
10
|
|
|
Dream Runner
|
Unlock all the doors only by matching sequences of cards.
|
8
|
29.2%
|
|
11
|
|
|
Flawless Design
|
Win a game without any non-matched cards in the labyrinth.
|
7
|
27.2%
|
|
12
|
|
|
Incantation Adept
|
Unlock a door using an incantation.
|
6
|
24.5%
|
|
13
|
|
|
Recurring Dream
|
Beat your previous high score.
|
4
|
18.9%
|
|
14
|
|
|
Trained Dreamer
|
Win 10 games.
|
6
|
18.8%
|
|
15
|
|
|
Conjurer
|
Trigger 100 prohecies and incantations.
|
5
|
18%
|
|
16
|
|
|
Bring It On
|
Win a game after setting nightmare to be the next card in the deck using prophecy or squirrel spies.
|
6
|
16.1%
|
|
17
|
|
|
A Red-Letter Night
|
Win a game where you unlock all red doors before any others.
|
5
|
15%
|
|
18
|
|
|
I'm in Dreamland!
|
Win a game without any Nightmares triggered.
|
7
|
14.8%
|
|
19
|
|
|
Once in a Blue Moon
|
Win a game where you unlock all blue doors before any others.
|
4
|
14.2%
|
|
20
|
|
|
Long Term Investment
|
Play the card kept with the Treasure Keeper after at least 20 turns.
|
4
|
13.3%
|
|
21
|
|
|
Have a Green Thumb
|
Win a game where you unlock all green doors before any others.
|
4
|
12.8%
|
|
22
|
|
|
Like an Open Book
|
Win a game where you unlock all brown doors before any others.
|
4
|
12%
|
|
23
|
|
|
I've Seen It All
|
Win a game after resolving nightmares in all possible ways.
|
4
|
11.4%
|
|
24
|
|
|
Elite Dreamer
|
Win the game reaching score of 6000.
|
4
|
11%
|
|
25
|
|
|
Glyph Keeper
|
Win the Glyphs game without triggering any incantations.
|
4
|
9.4%
|
|
26
|
|
|
Master Key
|
Unlock a door with the crossroad key.
|
4
|
9.4%
|
|
27
|
|
|
Weird Place
|
Make a match of 3 cards without using any Sun and Moon cards.
|
4
|
9.4%
|
|
28
|
|
|
Lucid Dreamer
|
Win 35 games.
|
4
|
9.4%
|
|
29
|
|
|
No Escape
|
Win the Crossroads and Dead Ends game without triggering Escape even once.
|
4
|
8.8%
|
|
30
|
|
|
Chromatic Abberation
|
Use the chromatic chaos on the drawn door to immediately unlock it with a key.
|
4
|
8.5%
|
|
31
|
|
|
Famous Dreamer
|
Win the game reaching score of 7000.
|
4
|
7.8%
|
|
32
|
|
|
Last of its Kind
|
After discarding all cards of the kind, use the Cyclobot to get one of them back.
|
4
|
7.6%
|
|
33
|
|
|
Fight Fire with Fire
|
Feed 4 dead ends cards to nightmare.
|
4
|
7.6%
|
|
34
|
|
|
Acceptance
|
Win a game without manually discarding any location cards.
|
4
|
7.5%
|
|
35
|
|
|
Great Escape
|
Trigger Escape to get rid of 5 dead ends at once.
|
4
|
7.3%
|
|
36
|
|
|
Portal to the Oniverse
|
Unlock Door to the Oniverse using incantation.
|
4
|
7.1%
|
|
37
|
|
|
Master of Dreams
|
Win 80 games.
|
4
|
7%
|
|
38
|
|
|
Consolation Prize
|
Lose 100 games.
|
4
|
6.6%
|
|
39
|
|
|
Legendary Dreamer
|
Win the game reaching score of 8000.
|
4
|
6.5%
|
|
40
|
|
|
Dream Team
|
Rally and use each unique denizen at least once.
|
4
|
6.4%
|
|
41
|
|
|
Steamroller of Progress
|
Win the Crossroads and Dead Ends game after discarding or resolving all dead ends and nightmares in the deck.
|
4
|
6.4%
|
|
42
|
|
|
Moby Dick
|
Discard the last nightmare in the deck with the Harpoon Hunter.
|
4
|
6.3%
|
|
43
|
|
|
Kaleidoscope
|
Unlock Door to the Oniverse with the Crossroad key.
|
4
|
6.2%
|
|
44
|
|
|
Key Keeper
|
Open a door with a key kept by the Treasure Keeper.
|
4
|
6.1%
|
|
45
|
|
|
Endless Possibilities
|
Unlock a door using 3 crossroad cards.
|
4
|
6.1%
|
|
46
|
|
|
Loner
|
Win the Door to the Oniverse game without rallying any denizens.
|
4
|
5.8%
|
|
47
|
|
|
Didn't Cross Your Mind
|
Win the Crossroads and Dead Ends game with intersections variant enabled.
|
4
|
5.8%
|
|
48
|
|
|
Big Game Hunter
|
Discard at least 3 nightmares with a single the Harpoon Hunter.
|
4
|
5.7%
|
|
49
|
|
|
Ancient Artifact
|
Use the Cyclobot to regain discarded crossroad key.
|
4
|
5.7%
|
|
50
|
|
|
Hammer Time
|
Discard at least 5 cards in a row using the Hammer Bird.
|
4
|
5.6%
|
|
51
|
|
|
Graffiti Master
|
Win the game after putting all the glyphs in the deck in the labyrinth.
|
4
|
5.6%
|
|
52
|
|
|
Gatekeeper
|
Win a game where you use only Doors to resolve Nightmares.
|
4
|
5.6%
|
|
53
|
|
|
Levy in Mass
|
Win the game after rallying 8 denizens.
|
4
|
5.5%
|
|
54
|
|
|
Jackpot
|
Create a sequence of 3 cards of the same symbol by using the Architect.
|
4
|
5.3%
|
|
55
|
|
|
Picklock
|
Unlock all the doors using only keys.
|
4
|
5.2%
|
|
56
|
|
|
Flooding the Market
|
Play two cards from two Treasure Keepers in a row.
|
4
|
5.2%
|
|
57
|
|
|
Chasing Dreams
|
Discard all dead ends in the deck only by triggering Escape.
|
4
|
5.1%
|
|
58
|
|
|
Nightmare Fuel
|
Win a game while feeding over 36 cards to nightmares.
|
4
|
5%
|