Name | Wert |
cp_dustbowl.accum.iPlayTime
|
432
|
cp_egypt_final.accum.iPlayTime
|
858
|
cp_foundry.accum.iPlayTime
|
791
|
cp_freight_final1.accum.iPlayTime
|
559
|
cp_steel.accum.iPlayTime
|
219
|
ctf_doublecross.accum.iPlayTime
|
40
|
ctf_sawmill.accum.iPlayTime
|
425
|
ctf_well.accum.iPlayTime
|
569
|
Demoman.accum.iDamageDealt
|
87
|
Demoman.accum.iNumberOfKills
|
1
|
Demoman.accum.iPlayTime
|
391
|
Demoman.accum.iPointsScored
|
1
|
Demoman.max.iDamageDealt
|
77
|
Demoman.max.iNumberOfKills
|
1
|
Demoman.max.iPlayTime
|
99
|
Demoman.max.iPointsScored
|
1
|
Engineer.accum.iBuildingsBuilt
|
14
|
Engineer.accum.iDamageDealt
|
1735
|
Engineer.accum.iKillAssists
|
4
|
Engineer.accum.iNumberOfKills
|
5
|
Engineer.accum.iPlayTime
|
1410
|
Engineer.accum.iPointDefenses
|
2
|
Engineer.accum.iPointsScored
|
7
|
Engineer.max.iBuildingsBuilt
|
2
|
Engineer.max.iDamageDealt
|
404
|
Engineer.max.iKillAssists
|
1
|
Engineer.max.iNumberOfKills
|
1
|
Engineer.max.iPlayTime
|
190
|
Engineer.max.iPointDefenses
|
1
|
Engineer.max.iPointsScored
|
2
|
Engineer.max.iSentryKills
|
1
|
Heavy.accum.iDamageDealt
|
2474
|
Heavy.accum.iKillAssists
|
6
|
Heavy.accum.iNumberOfKills
|
8
|
Heavy.accum.iPlayTime
|
1285
|
Heavy.accum.iPointCaptures
|
1
|
Heavy.accum.iPointsScored
|
10
|
Heavy.max.iDamageDealt
|
252
|
Heavy.max.iKillAssists
|
1
|
Heavy.max.iNumberOfKills
|
3
|
Heavy.max.iPlayTime
|
142
|
Heavy.max.iPointCaptures
|
1
|
Heavy.max.iPointsScored
|
3
|
koth_badlands.accum.iPlayTime
|
2529
|
koth_harvest_final.accum.iPlayTime
|
1542
|
koth_king.accum.iPlayTime
|
2138
|
koth_nucleus.accum.iPlayTime
|
2286
|
koth_sawmill.accum.iPlayTime
|
752
|
koth_viaduct.accum.iPlayTime
|
50
|
Medic.accum.iDamageDealt
|
171
|
Medic.accum.iHealthPointsHealed
|
1283
|
Medic.accum.iKillAssists
|
2
|
Medic.accum.iNumberOfKills
|
1
|
Medic.accum.iPlayTime
|
1071
|
Medic.accum.iPointsScored
|
2
|
Medic.max.iDamageDealt
|
71
|
Medic.max.iHealthPointsHealed
|
522
|
Medic.max.iKillAssists
|
2
|
Medic.max.iNumberOfKills
|
1
|
Medic.max.iPlayTime
|
142
|
Medic.max.iPointsScored
|
1
|
pl_badwater.accum.iPlayTime
|
298
|
Pyro.accum.iDamageDealt
|
4611
|
Pyro.accum.iFireDamage
|
3771
|
Pyro.accum.iKillAssists
|
14
|
Pyro.accum.iNumberOfKills
|
16
|
Pyro.accum.iPlayTime
|
1670
|
Pyro.accum.iPointCaptures
|
2
|
Pyro.accum.iPointsScored
|
24
|
Pyro.max.iDamageDealt
|
718
|
Pyro.max.iKillAssists
|
3
|
Pyro.max.iNumberOfKills
|
4
|
Pyro.max.iPlayTime
|
109
|
Pyro.max.iPointCaptures
|
1
|
Pyro.max.iPointsScored
|
6
|
Scout.accum.iBuildingsDestroyed
|
2
|
Scout.accum.iDamageDealt
|
4092
|
Scout.accum.iKillAssists
|
5
|
Scout.accum.iNumberOfKills
|
9
|
Scout.accum.iPlayTime
|
2821
|
Scout.accum.iPointCaptures
|
3
|
Scout.accum.iPointDefenses
|
4
|
Scout.accum.iPointsScored
|
21
|
Scout.max.iBuildingsDestroyed
|
1
|
Scout.max.iDamageDealt
|
244
|
Scout.max.iKillAssists
|
1
|
Scout.max.iNumberOfKills
|
2
|
Scout.max.iPlayTime
|
124
|
Scout.max.iPointCaptures
|
1
|
Scout.max.iPointDefenses
|
1
|
Scout.max.iPointsScored
|
2
|
Scout.mvm.accum.iDamageDealt
|
1940
|
Scout.mvm.accum.iKillAssists
|
10
|
Scout.mvm.accum.iNumberOfKills
|
7
|
Scout.mvm.accum.iPlayTime
|
509
|
Scout.mvm.accum.iPointDefenses
|
1
|
Scout.mvm.accum.iPointsScored
|
17
|
Scout.mvm.max.iDamageDealt
|
589
|
Scout.mvm.max.iKillAssists
|
5
|
Scout.mvm.max.iNumberOfKills
|
3
|
Scout.mvm.max.iPlayTime
|
264
|
Scout.mvm.max.iPointDefenses
|
1
|
Scout.mvm.max.iPointsScored
|
8
|
sd_doomsday.accum.iPlayTime
|
1247
|
Sniper.accum.iBuildingsDestroyed
|
2
|
Sniper.accum.iDamageDealt
|
7227
|
Sniper.accum.iHeadshots
|
1
|
Sniper.accum.iKillAssists
|
8
|
Sniper.accum.iNumberOfKills
|
26
|
Sniper.accum.iPlayTime
|
6588
|
Sniper.accum.iPointCaptures
|
5
|
Sniper.accum.iPointDefenses
|
2
|
Sniper.accum.iPointsScored
|
41
|
Sniper.max.iBuildingsDestroyed
|
1
|
Sniper.max.iDamageDealt
|
565
|
Sniper.max.iHeadshots
|
1
|
Sniper.max.iKillAssists
|
2
|
Sniper.max.iNumberOfKills
|
2
|
Sniper.max.iPlayTime
|
157
|
Sniper.max.iPointCaptures
|
1
|
Sniper.max.iPointDefenses
|
1
|
Sniper.max.iPointsScored
|
4
|
Soldier.accum.iDamageDealt
|
811
|
Soldier.accum.iKillAssists
|
1
|
Soldier.accum.iNumberOfKills
|
1
|
Soldier.accum.iPlayTime
|
495
|
Soldier.accum.iPointsScored
|
3
|
Soldier.max.iDamageDealt
|
145
|
Soldier.max.iKillAssists
|
1
|
Soldier.max.iNumberOfKills
|
1
|
Soldier.max.iPlayTime
|
72
|
Soldier.max.iPointsScored
|
3
|
Spy.accum.iBackstabs
|
1
|
Spy.accum.iDamageDealt
|
678
|
Spy.accum.iKillAssists
|
1
|
Spy.accum.iNumberOfKills
|
3
|
Spy.accum.iPlayTime
|
638
|
Spy.accum.iPointsScored
|
4
|
Spy.max.iBackstabs
|
1
|
Spy.max.iDamageDealt
|
311
|
Spy.max.iKillAssists
|
1
|
Spy.max.iNumberOfKills
|
1
|
Spy.max.iPlayTime
|
111
|
Spy.max.iPointsScored
|
2
|
TF_CHRISTMAS_COLLECT_GIFTS_STAT
|
1
|
TF_ENGINEER_BUILDING_CARRY_STAT
|
29
|
TF_ENGINEER_DISPENSER_HEAL_GRIND_STAT
|
112
|
TF_ENGINEER_SENTRY_KILL_CAPS_STAT
|
1
|
TF_ENGINEER_SENTRY_KILL_LIFETIME_GRIND_STAT
|
2
|
TF_ENGINEER_WASTE_METAL_GRIND_STAT
|
430
|
TF_HEAVY_ASSIST_GRIND_STAT
|
7
|
TF_HEAVY_ASSIST_HEAVY_GRIND_STAT
|
3
|
TF_HEAVY_KILL_MIDAIR_MINIGUN_STAT
|
8
|
TF_MAPS_DOOMSDAY_WIN_ROUNDS_STAT
|
5
|
TF_MAPS_FOUNDRY_WIN_ROUNDS_STAT
|
1
|
TF_MAPS_SNAKEWATER_WIN_ROUNDS_STAT
|
7
|
TF_MVM_COLLECT_MONEY_GRIND_STAT
|
340
|
TF_MVM_KILL_ROBOT_GRIND_STAT
|
7
|
TF_MVM_KILL_ROBOT_MEGA_GRIND_STAT
|
7
|
TF_MVM_MAPS_MANNHATTAN_BOMB_BOT_GRIND_STAT
|
2
|
TF_PYRO_BURN_SNIPERS_ZOOMED_STAT
|
1
|
TF_PYRO_DEFEND_POINTS_STAT
|
1
|
TF_PYRO_KILL_FROM_BEHIND_STAT
|
4
|
TF_PYRO_KILL_GRIND_LARGE_STAT
|
19
|
TF_PYRO_KILL_GRIND_STAT
|
19
|
TF_PYRO_KILL_HEAVIES_STAT
|
1
|
TF_PYRO_KILL_POSTDEATH_STAT
|
1
|
TF_PYRO_KILL_TAUNTERS_STAT
|
1
|
TF_PYRO_REVEAL_SPIES_STAT
|
2
|
TF_SCOUT_BLOCK_CAPS_STAT
|
4
|
TF_SCOUT_DOUBLE_JUMPS_STAT
|
71
|
TF_SCOUT_KILL_FROM_BEHIND_STAT
|
3
|
TF_SCOUT_LIFETIME_KILLS_STAT
|
10
|
TF_SCOUT_LONG_DISTANCE_RUNNER_STAT
|
240
|
TF_SCOUT_STUN_CAPPING_ENEMIES_STAT
|
2
|
TF_SNIPER_DESTROY_SENTRYGUNS_STAT
|
2
|
TF_SNIPER_GET_BACKSTABBED_STAT
|
20
|
TF_SNIPER_HEADSHOT_SNIPERS_STAT
|
1
|
TF_SNIPER_KILL_GRIND_STAT
|
31
|
TF_SNIPER_KILL_UNSCOPED_STAT
|
1
|
TF_SOLDIER_GIB_GRIND_STAT
|
1
|
TF_SPY_BACKSTAB_GRIND_STAT
|
1
|